my development day to day of a 3d mi-24 hind attack helicopter, made with 3d studio max
Friday, 27 May 2016
Day 33 I have been texturing in mari and compositing in 3ds max all the pieces one by one. I am using Vray to render and have a 3 light setup, I also have HRDI light. The rivets where done in Mudbox and outputted as a displacement map.
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